Why do i have tf2 beta




















Knockback works at any range Knockback is always the same. Knockback now only works in close range Knockback scaled by an indeterminate amount of damage done. The Pistol can fire faster based on how fast the fire key is pressed.

The fire rate of the Pistol is now set at a fixed rate. Disables double jump No health penalty. Double jump enabled max health on wearer. Alt-fire on the Sandvich now drops Sandviches. No random critical hits No health penalty. Random critical hits enabled max health on wearer. Not implemented. No random critical hits No damage penalty. No random critical hits No health drain on wearer.

Random critical hits enabled -2 health drained per second on wearer. Namespaces Page Discussion. Views Read View source View history. This page was last edited on 27 December , at On Miss: Hit yourself, causing self damage and bleeding for 5 seconds.

On Miss: Hit yourself, causing self damage. Marked for death status lasts 10 seconds. Marked for death status lasts 15 seconds. New weapon. When the medic healing you is killed you gain crit boost for 8 seconds On Hit: health. When the medic healing you is killed you gain crit boost for 8 seconds.

When the medic healing you is killed you gain mini-crit boost for 6 seconds. Takes damage to fully charge. Original damage formula Soldiers carrying the Equalizer can call for Medics. Damage formula tweaked, no longer possible to one-hit-kill certain classes when at low health Automatic and manual Medic calls are suppressed. Move speed increases as the user becomes injured Blocks healing while in use.

Move speed no longer increases as the user becomes injured No longer blocks healing. Testing and tuning various class, item, and weapon changes Testing map changes and variants Running higher level, game-wide experiments like doubling player health Testing new technologies without the risk of breaking the game The beta is available to anyone that owns a copy of TF2. What's in the initial release? Misc balance changes: Players being healed by a medic are immune to movement-impairing effects generated by hit-scan weapons.

FAQ: Are there items in the Beta? On signing into the beta, you'll be automatically granted all the achievement based unlockables. As we add new items for testing purposes, these will automatically be added to your backpack. Random items drop are turned off, and the store will not be available. Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved. All trademarks are property of their respective owners in the US and other countries.

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