Who owns the rights to stalker
By choosing I Accept , you consent to our use of cookies and other tracking technologies. Gaming PlayStation Xbox Nintendo. Movies TV Comics. Star Wars Marvel. Filed under:. They hadn't, of course, but wouldn't that have been neat?
As soon as I know anything else, you will too. Battlefield is out now early for people who pay extra. Valve are holding a virtual Steam Deck conference today. Rainbow Six Extraction will let your friends play with you for free, for a bit. One thing about Elden Ring's open world leaves me a bit confused. Death's Door is my kind of Soulslike, and I just can't get enough of it. If you click on a link and make a purchase we may receive a small commission.
Read our editorial policy. Alice O'Connor 13 hours ago AREAL looks like it's being developed in the same mould as Stalker, the futuristic FPS survival game, where players roamed around the infamous Chernobyl nuclear zone, strafing atomic mutants and various assorted foes.
It was an immensely popular franchise on various platforms, especially in GSC's core Russian-speaking market. The franchise name alone is said to be worth millions of dollars. It's this brand value that seems to have caused the latest ruckus. Not to use them commercially, but to demonstrate their skills.
Some commentators hijacked the threads on the AREAL Kickstarter page, suggesting the studio's lack of original promotional material meant it was either an outright fraud, or the studio hadn't really moved its idea for Areal off the drawing board. But its demise in , under murky circumstances, left a bunch of experienced developers in Kiev twiddling their thumbs.
Many of these went off to form various independent studios, each claiming to be the only true legitimate successor of the franchise. I can see why they are doing it - this publicity has helped promote the Kickstarter.
Another fierce critic is Misery, which is using Kickstarter to develop a similarly themed post-apocalyptic game. Other posts highlight the studio's claim to be headquartered in Nevada, USA, when it is, in fact, based in Ukraine.
In the interview on Friday, Kim said these comments were part of competitors' "black PR" campaigns aimed at sinking West Games' Kickstarter. He declined to give precise figures on how many Kickstarter contributors had withdrawn their money. In an effort to deflect the criticism that his studio lacked pedigree from GSC, Kim on Friday posted a video showing his core development team sitting at a table together.
Kim also published several updates over the weekend refuting the criticism levelled by Misery and Vostok and others. It seems to have worked - whether it was these updates, or the private calls between West Games and its critics - it presaged a retreat by Misery, Vostok and the others. Vostok deleted its critical thread threatening legal action, while Misery did the same over the weekend. We are only using the art and footage they personally were responsible for".
0コメント